A quest for the player in my game would be infiltrating a enemy base posing as a very important General. The player will have to find information that can lead to secret military bases. Later he will have to escape the enemy base and return to our base with the new
intelligence he has acquired. Depending on what he finds the player will have to make many hard decisions to accomplish his missions that can affect his future game experience.
intelligence he has acquired. Depending on what he finds the player will have to make many hard decisions to accomplish his missions that can affect his future game experience.